Gaming
Gamers get the chance to express themselves using Treyarch’s “Playercard” utility, which allows them the opportunity to display their creativity or lack thereof.
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Read more...As far as transportation goes, we’ve seen some pretty absurd ideas over the years. Here’s a small list that comprises just a few of the bizarre, unfeasible, or just plain nonsensical ways of getting from point A to point B.
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Read more...A Street Fighter’s Tale documenting Canadian Brian Leung’s amazing performance at the recent Canada Cup and his near rise to fame against the legendary Daigo Umehara.
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Read more...Read our Lufia: Curse Of The Sinistrals review and comment below the article for a chance to win a copy of the game.
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Read more...The Terran dominion, enigmatic Protoss and Zerg hordes fought hard yesterday, but not for victory, instead, they fought for charity.
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Read more...How to unlock the secret zombie mode offered in the new Call Of Duty: Black Ops game.
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Read more...Wild Gunmen’s world’s first complete Call Of Duty: Black Ops review. All the details and opinions you could ask for and no spoilers.
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Read more...Every once and a while, however, a developer will toss something new into their game, which will change the genre forever, create an entirely new type of video game or survive as a solid idea that’s implemented in other games as well.
I present to you a few ideas that I would liked to have seen reach into other games.
As much as I am against both peace and walking, I played this entire game.
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As gamers, we tend to have a pretty high tolerance for terror. Vanquishing demons and devils, slaughtering fel monstrosities; it’s all in a day’s work. As a result, to scare us, well and truly scare us, the developers have to get creative.
This list isn’t just devoted to the myriad monsters that are thrown at us- we’d have more than enough from a single Silent Hill game, were that the case.
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